File: Games\GamesByEmail.Controls.GameInputCapture.js

GamesByEmail.Controls
Class GameInputCapture

Foundation.Controls.Control*
  
 
 
Foundation.Controls.InputCapture
 
 
GamesByEmail.Controls.GameInputCapture

All Implemented Interfaces:

Server


GamesByEmail.Controls.GameInputCapture

extends InputCapture

Constructor Summary
GamesByEmail.Controls.GameInputCapture()

Field Summary

Fields inherited from Foundation.Controls.InputCapture
resourcePack

Method Summary
 dispose()
 getEventList()
 sendDataOk(data)

Methods inherited from Foundation.Controls.InputCapture
addMouseCues, addPlaybackElement, appendHtml, bindToElement, clearData, controlDisableState, dataCancel, dataOk, detachAll, elementEvent, extractClickEvent, extractEvent, extractKeyEvent, extractMoveEvent, extractScrollEvent, flashMouseCues, getButtonBorder, getCaptureElement, getControlHtml, getCrosshairBorder, getDataBoxHtml, getEventCoords, getRawInnerHtml, getStatusStateHtml, gotSimilarInput, hidePlayback, isDistanceUnderTolerance, loadData, loadDataOk, mouseCoordEvent, openDataBox, pausePlayback, playCoordEvent, playbackTick, queueNextPlaybackTick, removeMouseCues, removeNode, resetPlayback, resumePlayback, scrollElementIntoView, sendData, setButtonState, showPlayback, startCapture, startPlayback, stopCapture, stopPlayback, tryAttaching, updateControlState, updateControlsState, updateStatusState, waitForSimilarInput

Methods inherited from Foundation.Server
server, serverSerialized, serverSynchronous

Constructor Detail

GameInputCapture

GamesByEmail.Controls.GameInputCapture()

Method Detail

dispose

dispose()
Overrides:
dispose in class InputCapture

getEventList

getEventList()
Overrides:
getEventList in class InputCapture

sendDataOk

sendDataOk(data)
Overrides:
sendDataOk in class InputCapture
Parameters:
data -