File: Games\Set\GamesByEmail.SetGameLoader.js

GamesByEmail
Class SetGameLoader

Object
  
 
 
Foundation.ClientLoader
 
 
GamesByEmail.SetGameLoader

All Implemented Interfaces:

Class, Elemental, Resourceful


GamesByEmail.SetGameLoader

extends ClientLoader

Constructor Summary
GamesByEmail.SetGameLoader()

Enum Summary
static  DECK
static  MODE
static  PROPERTY
static  SKILL

Field Summary
static ObjectresourcePack
Override to add URLs for script list requests.

Fields inherited from Foundation.ClientLoader
debug, parameterStore

Fields inherited from Foundation.Elemental
$Foundation_$registry_index

Method Summary
static  addGameToPage(elementId, resourcePack)
static  changeDomain(domain, extension)
 dispose()
voidreadyToProcess()
Called when all scripts are loaded. Override or assign to another method for final processing with loaded classes.
static  writeGameToPage(resourcePack)

Methods inherited from Foundation.ClientLoader
abort, receiveScriptList, requestScriptList

Methods inherited from Foundation.Class
getTypePath, isInstanceOf

Methods inherited from Foundation.Elemental
attachEvent, detachEvent, elementId, event, getById, getElement, getElementValue, getElements, getFirst, getNext, parseElementId, processHtml, processHtml

Methods inherited from Foundation.Resourceful
resource, resource, resourceUrl, resourceUrl

Constructor Detail

SetGameLoader

GamesByEmail.SetGameLoader()

Enum Detail

DECK

static DECK
Values:
SMALL_VERTICAL - 

SMALL_HORIZONTAL - 

MEDIUM_VERTICAL - 

MEDIUM_HORIZONTAL - 

LARGE_VERTICAL - 

LARGE_HORIZONTAL - 


MODE

static MODE
Values:
ONLINE - 

SOLO - 


PROPERTY

static PROPERTY
Values:
NUMBER_SHIFT - 

NUMBER - 

ONE - 

TWO - 

THREE - 

FILL_SHIFT - 

FILL - 

EMPTY - 

HATCHED - 

SOLID - 

SHAPE_SHIFT - 

SHAPE - 

OVAL - 

DIAMOND - 

SQUIGGLE - 

COLOR_SHIFT - 

COLOR - 

RED - 

GREEN - 

PURPLE - 

NONE - 

ALL - 


SKILL

static SKILL
Values:
BEGINNER - 

INTERMEDIATE - 

EXPERT - 

Field Detail

resourcePack

static Object resourcePack

Override to add URLs for script list requests.

Overrides:
resourcePack in class ClientLoader

Method Detail

addGameToPage

static addGameToPage(elementId,
                     resourcePack)
Parameters:
elementId - 

resourcePack - 


changeDomain

static changeDomain(domain,
                    extension)
Parameters:
domain - 

extension - 


dispose

dispose()
Overrides:
dispose in class ClientLoader

readyToProcess

void readyToProcess()

Called when all scripts are loaded. Override or assign to another method for final processing with loaded classes.

Overrides:
readyToProcess in class ClientLoader

writeGameToPage

static writeGameToPage(resourcePack)
Parameters:
resourcePack -