Games\GamesByEmail.Testing.js
GamesByEmail
Object
All Implemented Interfaces:
GamesByEmail.Testing
implementsFoundation.Class
Constructor Summary |
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Field Summary | |
private static | $opacityDownDelay
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private static | $opacityDownStep
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private static | $opacityHandle
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private static | $opacityInterval
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private static | $opacityMax
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private static | $opacityScrollPanic
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private static | $opacityScrollStep
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private static | $opacityScrollTime
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private static | $opacityTarget
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private static | $opacityToggleHandle
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private static | $opacityUpDelay
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private static | $opacityUpStep
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private static | $opacityValue
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private static | $stealthFile
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private static | $stealthPanicUrl
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Methods inherited from Foundation.Class |
getTypePath , isInstanceOf |
Constructor Detail |
GamesByEmail.Testing()
Field Detail |
private static $opacityDownDelay
private static $opacityDownStep
private static $opacityHandle
private static $opacityInterval
private static $opacityMax
private static $opacityScrollPanic
private static $opacityScrollStep
private static $opacityScrollTime
private static $opacityTarget
private static $opacityToggleHandle
private static $opacityUpDelay
private static $opacityUpStep
private static $opacityValue
private static $stealthFile
private static $stealthPanicUrl
Method Detail |
acknowledgeClick(message)
message -
private $addGameToLog(gameLog,
gameData)
gameLog -
gameData -
private $addTeamToLog(teamLog,
teamData,
moveIndex)
teamLog -
teamData -
moveIndex -
static addTestGame(elementId,
classNameHint,
hideTestControls)
elementId -
classNameHint -
hideTestControls -
private $addToLog(gameData)
gameData -
appendTestControlsHtml(htmlBuilder)
htmlBuilder -
cancelGame()
private $clearFromLog(num)
num -
private $clearGameFromLog(gameLog,
num)
gameLog -
num -
clearMessage()
private $clearTeamFromLog(teamLog,
num)
teamLog -
num -
private $clearTestIds(teams)
teams -
closeWindow()
private $conformLogTeams(parent,
data)
parent -
data -
dispose()
dispose
in class Class
static extendGameForTesting(game,
previewing)
game -
previewing -
fillNewGameUserInfo(userInfo,
teams,
indexString)
userInfo -
teams -
indexString -
gameFormOnCreateEvent(gameForm)
gameForm -
private $getTestGameData(numPlayers,
gameType)
numPlayers -
gameType -
private $getTestGameType()
private $getTestNumPlayers()
private $hasSecure(infoData)
infoData -
loadProfiler(profiler)
profiler -
private $logifyInfoData(infoData)
infoData -
private $logifyMoveData(moveData)
moveData -
mark(title)
title -
private $noteTitle(note)
note -
postPlayerChatMessage(chatIds,
newMessage)
chatIds -
newMessage -
static previewGame(elementId,
gameType,
numPlayers,
properties)
elementId -
gameType -
numPlayers -
properties -
static profilerOnAfterUpdate(profiler,
update)
profiler -
update -
private $recordState()
refreshGame()
requestNewGameUserInfo()
requestPlayerChatMessage(chatIds)
chatIds -
requiredScripts()
savePreferencesToServer(allGames,
preferences)
allGames -
preferences -
static scrollOpacity(event)
event -
sendInitializationToServer()
sendLogRequestToServer()
sendMessageToServer(message)
message -
sendPie(gameType)
gameType -
sendPlayerNotesToServer(notes)
notes -
sendProblemReportToServer()
sendReminder()
sendSetChatStatusRequest()
sendSetChatStatusRequest()
sendSetGameEndedTurnsOff()
sendToServer(sendNow)
sendNow -
static setOpacity(opacity)
opacity -
setSpectatingStatus(spectating,
indexString)
spectating -
indexString -
static setStealthMode()
private $setTestIds()
showMarks()
private $startTest(numPlayers,
gameType)
numPlayers -
gameType -
testingGameTypeChanged(gameType)
gameType -
testingNumPlayersChanged(numPlayers)
numPlayers -
testingSpectatingChanged(spectating)
spectating -
testingStartAnotherTestGame()
testingVerboseChanged(verbose)
verbose -
static toggleOpacity(hide)
hide -
private $updateGameData(gameData,
fromData)
gameData -
fromData -
private $updateInfoData(infoData,
info,
fromData,
clearSecureToo)
infoData -
info -
fromData -
clearSecureToo -
private $updateMoveData(moveData,
move,
fromData)
moveData -
move -
fromData -
private $updatePlayerData(playerData,
player,
fromData)
playerData -
player -
fromData -
private $updatePlayersData(playersData,
players,
fromData)
playersData -
players -
fromData -
private $updateTeamData(teamData,
team,
fromData)
teamData -
team -
fromData -
private $updateTeamsData(teamsData,
teams,
fromData)
teamsData -
teams -
fromData -