Games\GamesByEmail.jsGamesByEmailObject
All Implemented Interfaces:
GamesByEmail.GameNotify
implementsFoundation.Class
The notification flag structure of GamesByEmail.Game.notify. Set appropriate flags for events in the game and players who have suscribed to those events will get notified.
| Constructor Summary |
|
| Constant Summary | |
static | RESIGNED
//SWITCH :0x100,
/** @ignore
|
| Field Summary | |
| draw
The game was a draw.
|
| drawAccepted
A draw was accepted.
|
| drawDeclined
A draw was declined.
|
| drawOffered
A draw was offered.
|
| elimination
A player was eliminated.
|
| ended
The game has ended.
|
| play
I turn was made.
|
| resigned
A player resigned.
|
| turn
A turn completed.
|
| winner
There is a winner.
|
| Method Summary | |
|
Sets all flags to false.
|
|
|
Methods inherited from Foundation.Class |
getTypePath, isInstanceOf |
| Constructor Detail |
GamesByEmail.GameNotify()
| Constant Detail |
static RESIGNED
//SWITCH :0x100, /** @ignore
| Field Detail |
Boolean draw
The game was a draw.
Boolean drawAccepted
A draw was accepted.
Boolean drawDeclined
A draw was declined.
Boolean drawOffered
A draw was offered.
Boolean elimination
A player was eliminated.
Boolean ended
The game has ended.
Boolean play
I turn was made.
Boolean resigned
A player resigned.
Boolean turn
A turn completed.
Boolean winner
There is a winner.
| Method Detail |
void clear()
Sets all flags to false.
dispose()
dispose in class Class