Games\GamesByEmail.jsGamesByEmailObject
All Implemented Interfaces:
GamesByEmail.Info
implementsFoundation.Class
A generic repository for key value pairs. Used to save state data in the game and team, and preferences for the player.
See Also:
| Constructor Summary |
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| Method Summary | |
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Clears all values from the respository.
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Gets a value from the respository.
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Sets a value in the respository.
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Methods inherited from Foundation.Class |
getTypePath, isInstanceOf |
| Constructor Detail |
GamesByEmail.Info()
| Method Detail |
void clear()
Clears all values from the respository.
dispose()
dispose in class Class
Variant getValue(/*String*/ key,
/*Variant*/ defaultValue)
Gets a value from the respository.
Parameters:key -The key of the value to get.
defaultValue -If the value is not in the repository, this value is returned. If the value does exists, it is cast to the same type as defaultValue.
void setValue(/*String*/ key,
/*Variant*/ value)
Sets a value in the respository.
Parameters:key -The key of the value to set.
value -The value to set.